Estados Unidos Mexicanos
Starting Careers
Players may choose from one of these four starting careers when they’re first created.
Vaquero:
“…”
- Primary: Stamina
- Secondary: Strength, Luck
- Disciplines: Shooting Pistol or Shooting Rifle, Brawling and Intimidation
- Skills: Faith
- Career Exits Into: Desperado, Soldado, Federales, Bandido
Aprendiz:
“…”
- Primary: Spirit
- Secondary: Influence, Luck
- Disciplines: Shooting Pistol or Fencing, Inspiration
- Skills: Faith
- Career Exits Into: Soldado, Artesano, Acólito, Buscador
Hombre:
“…”
- Primary: Speed
- Secondary: Strength, Perception
- Disciplines: Shooting Pistol, Knife Fighting, Stealth
- Skills: Faith
- Career Exits Into: Desperado, Rastreador, Buscador, Bandido
Campesino Libre:
“…”
- Primary: Strength
- Secondary: Stamina, Spirit
- Disciplines: Shooting Rifle, Hand Axe
- Skills: Faith, Ranching or Farming
- Career Exits Into: Rastreador, Artesano, Acólito, Federales
Advanced Careers:
When a player satisfies the minimum requirements by completing in-game quests, they are able to choose a new advanced career.
Depserado:
“…”
- Primary: Agility
- Secondary: Strength, Speed, Stamina, Perception, Spirit, Cool
- Disciplines: Shooting Pistol or Shooting Rifle, Gun Play Pistol or Gun Play Rifle, Quick Draw or Sharp Shooting (note: Depserados can take either the pistol path or the rifle path, but not both)
- Skills: Bounty-Hunting
- Career Exits Into: Pistolero, Padre
Rastreador:
“…”
- Primary: Speed, Perception
- Secondary: Strength, Agility, Luck, Cool
- Disciplines: Shooting Rifle, Sharp Shooting, Hand Axe or Knife Fighting, Stealth,
- Skills: Animal-Hunting
- Career Exits Into: Explorar, Caballería
Soldado:
“…”
- Primary: Stamina, Cool
- Secondary: Strength, Agility, Perception, Influence
- Minor: Influence
- Disciplines: Shooting Rifle, Fencing or Sharp Shooting or Artillery
- Skills: Tactics
- Career Exits Into: Caballería, Capitán
Artesano:
“…”
- Primary: Intelligence, Influence
- Secondary: Luck
- Disciplines: Shooting Pistol or Fencing
- Skills: Trade or Politics or Surgery or Elixirs
- Career Exits Into: Máster Artesano, Caudillos
Acólito:
“…”
- Primary: Spirit, Influence
- Secondary: Intelligence, Luck
- Disciplines: Inspiration, Prayer
- Skills: Preaching(the Word), First-Aid
- Career Exits Into: Padre, Pistolero
Federales:
“…”
- Primary: Agility, Speed, Perception
- Secondary: Luck, Cool
- Disciplines: Shooting Pistol or Shooting Rifle, Gun Play Pistol or Gun Play Rifle, Quick Draw or Sharp Shooting (note: Federales may take either the pistol path or the rifle path, but not both)
- Skills: Justice
- Career Exits Into: Capitán, Caudillos
Buscador:
“…”
- Primary: Strength, Stamina, Luck
- Secondary: Perception, Spirit
- Disciplines: Shooting Pistol, Shooting Rifle, Brawling
- Skills: Mining, First-Aid
- Career Exits Into: Máster Artesano, Líder de Bandido
Bandido:
“Badges!? We don’t need no stink‘in badges!”
- Primary: Agility, Speed, Luck
- Secondary: Stamina, Perception
- Disciplines: Shooting Pistol or Shooting Rifle, Gun Play Pistol or Gun Play Rifle, Intimidation, Stealth (note: Bandidos may choose the Pistol or the Rifle Path, but not both)
- Skills: Crime
- Career Exits Into: Líder de Bandido, Explorar
Heroic Careers:
Once a player has completed the requirements they are able to follow their career path by choosing one of these careers they have unlocked through questing.
Pistolero:
“…”
- Primary: Agility, Speed, Perception
- Secondary: Stamina, Luck, Cool
- Minor: Strength, Influence
- Disciplines: Gun Play Pistol, Quick Draw, Intimidation
- Skills: Bounty-Hunting
Explorar:
“…”
- Primary: Speed, Stamina, Perception
- Secondary: Strength, Agility, Luck, Cool
- Disciplines: Sharp Shooting, Gun Play Rifle, Tomahawk or Knife Fighting, Stealth, Trick Riding
- Skills: Scouting
Caballería:
“…”
- Primary: Agility, Speed, Influence, Luck
- Secondary: Strength, Stamina, Perception, Cool
- Disciplines: Command, Lance, Gun Play Pistol, Trick Riding
- Skills: Tactics
Capitán:
“…”
- Primary: Stamina, Influence
- Secondary: Agility, Speed, Perception, Luck, Cool
- Minor: Strength, Intellect
- Disciplines: Leadership, Gun Play Pistol, Inspiration, Fencing
- Skills: Strategy
Padre:
“…”
- Primary: Spirit
- Secondary: Intelligence, Influence
- Minor: Cool, Luck
- Disciplines: Inspiration or Advanced Inspiration, Prayer or Advanced Prayer, Miracles
- Skills: Preaching or Advanced Preaching, First-Aid, Blessings (note: Padres may choose the advance discipline only if the basic one was taken previously)
Caudillos:
“...”
- Primary: Influence, Cool
- Secondary: Strength, Agility, Speed, Perception, Luck
- Disciplines: Leadership, Gun Play Pistol, Intimidation, Fencing
- Skills: Justice
Máster Artesano:
“…”
- Primary: Intelligence, Influence
- Secondary: Stamina
- Minor: Spirit, Luck
- Skills: Trade/Advanced Trade or Money or Surgery/Advanced Surgery or Politics/Advanced Politics or Elixirs/Snake Oil (note: Máster Artesanos may choose either the advance discipline of a previous trade or a basic trade, but not both)
Líder de Bandido:
“…”
- Primary: Agility, Speed, Perception, Influence, Cool
- Secondary: Stamina
- Minor: Luck
- Disciplines: Leadership, Intimidation, Stealth, Gun Play Pistol, Quick Draw
- Skills: Crime